top of page

Research

A selection of work-in-progress outputs from practice-based research. 

The locus of this project takes place at the intersection between Iraqi diaspora vernacular archive photographs, oral history narratives, and simulated representations of Iraq.

بيت الذاكرة / House of Memory (Building a Virtual Shanasheel)

Visual references and process images.

2018_DUB_15739_0012_000(lorna_selim_untitled).jpg

Lorna Selim. Untitled. Painted in 1968

Warren, J. & Fethi, I. (1983) Traditional houses in Baghdad

Sourced from Archie Wall archive

Annotated floor plans of Virtual Shanasheel in Unreal Engine from AutoCad drawings.

Visual reference analysis

Unreal Engine grey box model tests

Photogrammetry scans of memory objects.

Screenshot 2021-12-14 at 23.03.46.png
Screenshot 2021-12-14 at 23.24.29.png
AltKatiba_Scan.png

Reworked layout in Unreal Engine 5

Muqarna references (Langenegger as seen in Warren and Fethi, p. 62) / Muqarna references in Maya as image planes

Final muqarnas capital model in Maya

Greybox model created in UE4 imported into Maya

Final textured model in Unreal Engine

Front wireframe view of final assembled shanasheel model in Unreal Engine

User flow

Various views from main Shanasheel map

Left – perspective view in UE editor of talar space with photograph. Right – screengrab from VR headset view of red line trace activated when in proximity of the photograph.

Various views from Adhamiyah map

View from Tarmiyah map

Left – screengrab from VR headset view of red line trace activated when in proximity of the shithirwan. Right – screengrab from VR headset showing shithirwan displaying Exit prompt at end of the experience

bottom of page